I'm a concept artist and illustrator focused on characters as main elements of the story. Interested in narratives not only in drawing, but also in LARP and tabletop rpg form.
During my years of studio and freelance work I worked with 3D artists, helped establish styles of the projects or their levels, concepted props, vfx, characters and enviros. I helped bring to life the world of a released project SpaceTail, especially its' crystal level. Prior to that I led the 2D team at Fallout Miami mod, ensuring we stick to the original games' art direction while making the project fun and new.
NDA Portfolio
https://obialekwork9.wixsite.com/bialek-portfolio
Task constist of providing concept art, 2D asset painting and cutting for in - engine use, asset design
Student internship at a team prototyping a new game. Tasks consisting of early stage concept art, help with mood and level structure design, prop and character concept art
Lead 2D artist in an international team making a dlc sized mod for Fallout 4 Game
Tasks consist of providing concept art, logo design, character design and illustration for the mod, supervising work of other artists, recruitment for the 2D art department.